﻿namespace HCore
{
    public static class GameDefine
    {
        public const int FRAME_RATE = 120;
        public const int TURNS_PER_SECOND = 10;
        public const int FRAMES_PER_TURN = FRAME_RATE / TURNS_PER_SECOND;
        
        public const int COMMAND_DELAY_TURN = 1;
        public const int EMPTY_COMMAND = 0;
    }
}